Drawquarium Fish List: Every Type You Can Keep
A Drawquarium fish list built from official screenshots and patch notes: body templates, bottom feeders, jellyfish, sharks, and golden fish.
Drawquarium does not ship a fixed roster of species with stat blocks. You draw the fish, name it, and the game animates it. What the game does ship is a set of body templates and behaviors, and those are what a fish list can actually document. This page collects every form and behavior that appears in the official store screenshots, the demo page, and the developer's update posts, and marks which ones are confirmed mechanics versus visual examples.

Once the list is organized, the best fish guide→ helps you choose what to draw next.
How to read this list
"Template" means the shape appears in the editor's template grid. "Behavior" means the developer or store page describes how the fish acts. A template can be used for any behavior if the editor exposes the option, so do not treat the lists as locked classes. The game is a sandbox, not a collection RPG.
The confirmed forms
| Form | Where it appears | What is confirmed | Good for |
|---|---|---|---|
| Standard fish | Starter template; most screenshots | Basic swim animation; hunger, level, age, relationships | First fish, breeding pairs |
| Bottom feeder | Demo page feature list | Eats leftover food that sinks to the substrate | Keeping a messy tank cleaner |
| Jellyfish | Template grid in the editor screenshot | Template exists; can be drawn and kept | Slow, floating movement; wallpaper variety |
| Shark | Template grid in the editor screenshot | Template exists; can be drawn and kept | A large centerpiece fish |
| Sailfish | Template grid and a tank screenshot | Template exists with a long bill and tall fin | Fast-looking movement, open-water tanks |
| Small schooling fish | Multiple screenshots show small orange and magenta fish | Small fish can share a tank | Filling space without crowding the frame |
| Bioluminescent fish | September update post | Glow can be drawn and combined with glowing plants | Disco mode, dark wallpaper tanks |
| Golden fish | Demo page and October posts | A well-kept fish can develop a golden form | Long-term showcase fish |
| Baby fish | September update post and store description | Breeding produces young that grow | Breeding projects, legacy tanks |
The editor screenshot also shows shrimp and other silhouettes in the template row. Those are template art, not confirmed separate species with unique AI. Treat any behavior claim about them as unverified until the release build is out.
Standard fish
The default fish is the one the game teaches you to draw: an oval body, a tail, fins, and eyes. It is also the most flexible. The September update added different animations, sizes, and behaviors, so two standard fish can look and act differently if you set them up that way.
Use standard fish for your first breeding pair. They are the easiest shape to animate, the easiest to read at wallpaper distance, and the least likely to glitch when the tank camera zooms out.
Bottom feeders
The demo page explicitly lists "bottom-feeding fish that only eat leftover food". That makes them the closest thing to a support class in the game. They do not replace cleaning, because food that is not on the substrate still needs the vacuum, but they reduce the amount of debris that accumulates after a sloppy feeding.
Draw one early if your tank is small. Give it a wide mouth and a flat underside so it reads as a bottom feeder when it swims near the sand.
Jellyfish
Jellyfish are a template in the editor and appear as drifting silhouettes. They are a good pick when you want motion without a fish-shaped body: a bell and trailing tentacles animate well with simple shapes, and they look distinctive in wallpaper mode.
Keep the tentacles thick. Thin lines shimmer and disappear when the tank is scaled to a desktop.
Sharks and sailfish
Both are templates in the official gallery. Sharks work as centerpiece fish: large body, slow movement, strong silhouette. Sailfish have a long bill and a tall dorsal fin, which makes them read as fast swimmers even in a still screenshot.
Large fish need space. If the tank is crowded with plants and driftwood, a shark will spend most of its time clipping through decor. Build an open lane through the middle of the tank before you add one.
Small schooling fish
The screenshots show clusters of small orange and magenta fish. Small fish are cheap to draw and make a tank feel populated, but each one is another hunger ring and another relationship. A group of five is manageable; a group of twenty is a chore.
Use one drawing and duplicate it if the editor allows copies, then recolor a few so the school does not look cloned.
Bioluminescent fish
The September post says you can create bioluminescent fish and plants. The effect shows up best in a dark tank with the lights low and the caustics turned down. In disco mode, glowing fish become part of the light show.
Glow does not replace a readable silhouette. Draw the body first, check it in normal light, then add the glow.
Golden fish
The demo page says fish develop a metallic shimmer as they age, and that a fish kept well can become a golden fish. The October posts treat golden fish as a sign of good care rather than a separate species.
There is no published checklist for triggering the golden form. The safe assumptions are the ones the game already rewards: keep hunger low, keep the tank clean, and let the fish age.
The fish list is searchable by name. Give every fish a real name at creation, or you will be scrolling through Fish 12 and Fish 13 in a month.
Official source: Drawquarium on Steam ↗, the demo page ↗, and the September update ↗, rokaplay ↗ and the Drawquarium Discord ↗
What the list does not include
There is no published count of fish templates, no rarity table, and no stat sheet. Steam does not list achievements for the game, so there is no achievement list tied to specific fish. Any page that gives exact spawn rates or a "secret fish" unlock is inventing detail.
FAQ
How many fish can one tank hold?
No cap is published. The practical limit is the number of hunger rings and relationships you can manage, plus how crowded the tank looks with your decor.
Can I keep freshwater and saltwater fish together?
The game does not model water salinity as far as the store page says. You draw a fish and it lives in your aquarium; there is no biome restriction listed.
Are jellyfish and sharks separate species?
They are separate body templates. Whether they have unique needs is not documented. Assume they use the same hunger and relationship systems until you see otherwise.
Can fish be renamed after creation?
The name field is editable in the editor, and the fish list searches by name. Renaming a saved fish should be possible through the editor or the fish card, but the exact path is not documented.
More Drawquarium Guides
How levels, days old, medals, metallic shimmer, and golden fish work in Drawquarium, and what the level 25 goal actually asks for.
Use Drawquarium as a focus companion: the clock, timer, journal, checklist, and wallpaper mode, plus a simple work session setup.
How the Drawquarium food editor works, which shapes to draw, how portion size affects leftovers, and why bottom feeders still need the vacuum.
A practical Drawquarium guide for the first hour: draw a fish that reads well, feed it, finish early goals, and unlock your first upgrades.
Where Drawquarium runs: Windows PC requirements, Mac and Linux answers, Steam Deck compatibility, mobile, and console availability.
Drawquarium's price has not been announced. What is confirmed, how regional pricing works, whether it is free, and how to avoid overpaying.
Drawquarium launches on November 13, 2026 for Windows on Steam. What is confirmed about the release, the trailer, wishlists, and launch day.
How the Drawquarium template grid works: fish, eyes, fins, and food categories, Golden Scale unlocks, custom templates, and saved palettes.

